Traqueur morne-œil
Traqueur morne-œil back
Clique pour retourner la carte
Traqueur morne-œil

Créature : humain et pirate

, : Exilez deux cartes ciblées depuis le cimetière d'un adversaire. Le Traqueur morne-œil explore. (Révélez la carte du dessus de votre bibliothèque. Mettez cette carte dans votre main si c'est un terrain. Sinon, mettez un marqueur +1/+1 sur cette créature, puis remettez la carte au-dessus de votre bibliothèque ou mettez-la dans votre cimetière.)

1/1
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If one target card is an illegal target by the time Deadeye Tracker’s ability resolves, the remaining legal target is exiled and Deadeye Tracker explores.
If each target card is an illegal target by the time Deadeye Tracker’s ability resolves, the entire ability doesn’t resolve. Deadeye Tracker won’t explore.
You can’t activate Deadeye Tracker’s ability without targeting two cards in a single opponent’s graveyard.
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won’t put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger “whenever a creature you control explores” trigger if appropriate.
If no card is revealed, most likely because that player’s library is empty, the exploring creature receives a +1/+1 counter.
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it’s done. Notably, opponents can’t try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
If one target card is an illegal target by the time Deadeye Tracker’s ability resolves, the remaining legal target is exiled and Deadeye Tracker explores.
If each target card is an illegal target by the time Deadeye Tracker’s ability resolves, the entire ability doesn’t resolve. Deadeye Tracker won’t explore.
You can’t activate Deadeye Tracker’s ability without targeting two cards in a single opponent’s graveyard.
If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won’t put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger “whenever a creature you control explores” trigger if appropriate.
If no card is revealed, most likely because that player’s library is empty, the exploring creature receives a +1/+1 counter.
Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it’s done. Notably, opponents can’t try to remove the exploring creature after you reveal a nonland card but before it receives a counter.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.56€

Réimpressions

Cartes liées

Liens
Les tags MCT