Esordio Tonante
Stregoneria
Negoziare (Puoi sacrificare un artefatto, un incantesimo o una pedina mentre lanci questa magia.)
Guarda le prime venti carte del tuo grimorio. Puoi rivelare fino a due carte creatura scelte tra esse. Se questa magia è stata negoziata, metti sul campo di battaglia le carte rivelate. Altrimenti, aggiungi le carte rivelate alla tua mano. Poi rimescola.
Guarda le prime venti carte del tuo grimorio. Puoi rivelare fino a due carte creatura scelte tra esse. Se questa magia è stata negoziata, metti sul campo di battaglia le carte rivelate. Altrimenti, aggiungi le carte rivelate alla tua mano. Poi rimescola.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t bargained, even if the original was.
Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”
You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.
Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”
Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”
You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.
Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”
Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
Rulings
If you copy a bargained spell, the copy is also bargained. If a card or token enters the battlefield as a copy of a permanent that’s already on the battlefield, the new permanent isn’t bargained, even if the original was.
Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”
You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.
Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”
Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
Bargain means “As an additional cost to cast this spell, you may sacrifice an artifact, enchantment, or token.”
You may sacrifice only one artifact, enchantment, or token to pay a spell’s bargain cost.
Bargain represents an optional additional cost. A spell cast with that additional cost paid is “bargained.”
Some instant and sorcery spells require additional targets if they’re bargained. You ignore those targeting requirements if those spells aren’t bargained, and you can’t bargain those spells unless you can choose the appropriate targets. On the other hand, you can bargain a permanent spell even if you won’t be able to choose targets for an enters-the-battlefield ability of that permanent once the spell resolves.
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