爆発域
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爆発域

土地

爆発域は蓄積カウンター1個が置かれた状態で戦場に出る。
を加える。
, :爆発域の上に蓄積カウンターX個を置く。
, , 爆発域を生け贄に捧げる:マナ総量が爆発域の上にある蓄積カウンターの個数に等しく土地でない各パーマネントをそれぞれ破壊する。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
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Removal Land