Klothys, Göttin des Schicksals
Legendäre Verzauberungskreatur — Gott
Unzerstörbar
Solange deine Hingabe zu Rot und Grün weniger als sieben beträgt, ist Klothys keine Kreatur.
Zu Beginn deiner Hauptphase vor dem Kampf schickst du eine Karte deiner Wahl aus einem Friedhof ins Exil. Falls es eine Länderkarte war, erzeuge oder . Anderenfalls erhältst du 2 Lebenspunkte dazu und Klothys fügt jedem Gegner 2 Schadenspunkte zu.
Solange deine Hingabe zu Rot und Grün weniger als sieben beträgt, ist Klothys keine Kreatur.
Zu Beginn deiner Hauptphase vor dem Kampf schickst du eine Karte deiner Wahl aus einem Friedhof ins Exil. Falls es eine Länderkarte war, erzeuge oder . Anderenfalls erhältst du 2 Lebenspunkte dazu und Klothys fügt jedem Gegner 2 Schadenspunkte zu.
4/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The abilities of Gods function as long as they’re on the battlefield, regardless of whether they’re creatures.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
If the target card in a graveyard is an illegal target by the time Klothys’s last ability tries to resolve, the ability won’t resolve. You won’t add mana, gain life, or deal damage.
If you exile a nonland card, you gain only 2 life, no matter how many opponents are dealt damage.
If you put an Aura on an opponent’s permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
The type-changing ability that can make a God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color. It’s always a creature spell while it’s on the stack.
If you exile a land card that has another card type (such as an artifact land), you add one mana, but you won’t gain life or deal damage.
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
Colorless and generic mana symbols (, , , , , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
In a Two-Headed Giant game, Klothys’s last ability causes the opposing team to lose 4 life and you gain 2 life.
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
Counters put on a God remain on it while it’s not a creature, even if they have no effect.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
If the target card in a graveyard is an illegal target by the time Klothys’s last ability tries to resolve, the ability won’t resolve. You won’t add mana, gain life, or deal damage.
If you exile a nonland card, you gain only 2 life, no matter how many opponents are dealt damage.
If you put an Aura on an opponent’s permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
The type-changing ability that can make a God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color. It’s always a creature spell while it’s on the stack.
If you exile a land card that has another card type (such as an artifact land), you add one mana, but you won’t gain life or deal damage.
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
Colorless and generic mana symbols (, , , , , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
In a Two-Headed Giant game, Klothys’s last ability causes the opposing team to lose 4 life and you gain 2 life.
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
Counters put on a God remain on it while it’s not a creature, even if they have no effect.
Rulings
The abilities of Gods function as long as they’re on the battlefield, regardless of whether they’re creatures.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
If the target card in a graveyard is an illegal target by the time Klothys’s last ability tries to resolve, the ability won’t resolve. You won’t add mana, gain life, or deal damage.
If you exile a nonland card, you gain only 2 life, no matter how many opponents are dealt damage.
If you put an Aura on an opponent’s permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
The type-changing ability that can make a God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color. It’s always a creature spell while it’s on the stack.
If you exile a land card that has another card type (such as an artifact land), you add one mana, but you won’t gain life or deal damage.
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
Colorless and generic mana symbols (, , , , , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
In a Two-Headed Giant game, Klothys’s last ability causes the opposing team to lose 4 life and you gain 2 life.
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
Counters put on a God remain on it while it’s not a creature, even if they have no effect.
Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
If the target card in a graveyard is an illegal target by the time Klothys’s last ability tries to resolve, the ability won’t resolve. You won’t add mana, gain life, or deal damage.
If you exile a nonland card, you gain only 2 life, no matter how many opponents are dealt damage.
If you put an Aura on an opponent’s permanent, you still control the Aura, and mana symbols in its mana cost count towards your devotion.
If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won’t rejoin combat if it resumes being a creature later during that combat.
As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won’t be counted when determining this.
The type-changing ability that can make a God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color. It’s always a creature spell while it’s on the stack.
If you exile a land card that has another card type (such as an artifact land), you add one mana, but you won’t gain life or deal damage.
If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it’s still on the battlefield at that time.
Your devotion to two colors is the number of mana symbols among mana costs of permanents you control that are the first color, the second, or both. If an effect counts your devotion to two colors, a hybrid symbol that is both of those colors is counted just once.
If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
Colorless and generic mana symbols (, , , , , and so on) in mana costs of permanents you control don’t count toward your devotion to any color.
In a Two-Headed Giant game, Klothys’s last ability causes the opposing team to lose 4 life and you gain 2 life.
Mana symbols in the text boxes of permanents you control don’t count toward your devotion to any color.
If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
Counters put on a God remain on it while it’s not a creature, even if they have no effect.
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