地盤の巨人 (Theros Beyond Death Promos)
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地盤の巨人

クリーチャー — エレメンタル・巨人

地盤の巨人が攻撃するか、対戦相手がコントロールしている呪文の対象になるたび、以下から1つを選ぶ。
• 地盤の巨人は各対戦相手にそれぞれ3点のダメージを与える。
• あなたのライブラリーの一番上にあるカード2枚を追放する。そのうち1枚を選ぶ。次のあなたのターンの終了時まで、あなたはそのカードをプレイしてもよい。

3/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
Tectonic Giant doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
Playing an exiled card causes it to leave exile. You can't play it multiple times.
If a spell targets Tectonic Giant more than once, its ability triggers only once.
An ability that triggers when a creature becomes the target of a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If you don't play the exiled card that you chose, it remains in exile with the card you didn't choose.
You choose which of the exiled cards you'll be able to play while the ability is resolving. You can't wait to pick one later. The other card remains in exile.
Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
Tectonic Giant doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
Playing an exiled card causes it to leave exile. You can't play it multiple times.
If a spell targets Tectonic Giant more than once, its ability triggers only once.
An ability that triggers when a creature becomes the target of a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If you don't play the exiled card that you chose, it remains in exile with the card you didn't choose.
You choose which of the exiled cards you'll be able to play while the ability is resolving. You can't wait to pick one later. The other card remains in exile.
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