Rowan, Studiosa delle Scintille // Will, Studioso del Gelo
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Planeswalker Leggendario — Rowan // Planeswalker Leggendario — Will
Le magie istantaneo e stregoneria che lanci costano in meno per essere lanciate.
+1: Rowan, Studiosa delle Scintille infligge 1 danno a ogni avversario. Se hai pescato tre o più carte in questo turno, infligge invece 3 danni a ogni avversario.
−4: Ottieni un emblema con "Ogniqualvolta lanci una magia istantaneo o stregoneria, puoi pagare . Se lo fai, copia quella magia. Puoi scegliere nuovi bersagli per la copia".
Will
// Le magie istantaneo e stregoneria che lanci costano in meno per essere lanciate.
+1: Fino a una creatura bersaglio ha forza e costituzione base 0/2 fino al tuo prossimo turno.
−3: Pesca due carte.
−7: Esilia fino a cinque permanenti bersaglio. Per ogni permanente esiliato in questo modo, il suo controllore crea una pedina creatura Elementale 4/4 blu e rossa.
Rowan
+1: Rowan, Studiosa delle Scintille infligge 1 danno a ogni avversario. Se hai pescato tre o più carte in questo turno, infligge invece 3 danni a ogni avversario.
−4: Ottieni un emblema con "Ogniqualvolta lanci una magia istantaneo o stregoneria, puoi pagare . Se lo fai, copia quella magia. Puoi scegliere nuovi bersagli per la copia".
Will
// Le magie istantaneo e stregoneria che lanci costano in meno per essere lanciate.
+1: Fino a una creatura bersaglio ha forza e costituzione base 0/2 fino al tuo prossimo turno.
−3: Pesca due carte.
−7: Esilia fino a cinque permanenti bersaglio. Per ogni permanente esiliato in questo modo, il suo controllore crea una pedina creatura Elementale 4/4 blu e rossa.
Rowan
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Neither face’s first ability can reduce colored mana requirements of spells you cast.
For Will’s first loyalty ability, any effects that modify a creature’s power and/or toughness without setting them to a specific value (i.e. ones that don’t affect base power and/or toughness) will apply after its base power and toughness are set, regardless of the order those effects were created. The same is true for counters that modify its power and toughness.
For Rowan’s emblem, you can pay only once. You can’t pay more to copy the spell more than once.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Rowan or Will’s first ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
For Will’s first loyalty ability, any effects that modify a creature’s power and/or toughness without setting them to a specific value (i.e. ones that don’t affect base power and/or toughness) will apply after its base power and toughness are set, regardless of the order those effects were created. The same is true for counters that modify its power and toughness.
For Rowan’s emblem, you can pay only once. You can’t pay more to copy the spell more than once.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Rowan or Will’s first ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
Rulings
Neither face’s first ability can reduce colored mana requirements of spells you cast.
For Will’s first loyalty ability, any effects that modify a creature’s power and/or toughness without setting them to a specific value (i.e. ones that don’t affect base power and/or toughness) will apply after its base power and toughness are set, regardless of the order those effects were created. The same is true for counters that modify its power and toughness.
For Rowan’s emblem, you can pay only once. You can’t pay more to copy the spell more than once.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Rowan or Will’s first ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
For Will’s first loyalty ability, any effects that modify a creature’s power and/or toughness without setting them to a specific value (i.e. ones that don’t affect base power and/or toughness) will apply after its base power and toughness are set, regardless of the order those effects were created. The same is true for counters that modify its power and toughness.
For Rowan’s emblem, you can pay only once. You can’t pay more to copy the spell more than once.
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Rowan or Will’s first ability). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
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