欢宴魔杰米尔

传奇生物 ~猫/恶魔

只要你操控三个或更多生物,由你操控的生物便得+1/+0且具有警戒异能。
只要你操控六个或更多生物,由你操控的生物便再得+1/+0且具有践踏异能。
只要你操控九个或更多生物,由你操控的生物便再得+1/+0且具有连击异能。

5/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a creature with double strike loses double strike after dealing damage during the first combat damage step but before dealing damage in the second combat damage step, it will not deal damage during that second combat damage step. Notably, this means that if your ninth creature dies in the first combat damage step, the rest of your creatures won't deal combat damage again unless something else is granting them double strike.
If a creature with double strike loses double strike after dealing damage during the first combat damage step but before dealing damage in the second combat damage step, it will not deal damage during that second combat damage step. Notably, this means that if your ninth creature dies in the first combat damage step, the rest of your creatures won't deal combat damage again unless something else is granting them double strike.
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Côte
6.43€

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