Titan de l'industrie

Créature : élémental

Portée, piétinement
Quand le Titan de l'industrie arrive sur le champ de bataille, choisissez deux —
• Détruisez une cible, artefact ou enchantement.
• Un joueur ciblé gagne 5 points de vie.
• Créez un jeton de créature 4/4 verte Rhinocéros et Guerrier.
• Mettez un marqueur « bouclier » sur une créature que vous contrôlez.

7/7
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Only the first and second modes of Titan of Industry's triggered ability have a target. If one of those modes is chosen with either the third or fourth mode and the only target is an illegal target when the ability would resolve, the ability does not resolve and the other chosen mode has no effect.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Removing a shield counter in this way isn't the same as regenerating a creature.
If a permanent that would be dealt damage has more than one shield counter on it, that damage is prevented and only one shield counter is removed.
Only the first and second modes of Titan of Industry's triggered ability have a target. If one of those modes is chosen with either the third or fourth mode and the only target is an illegal target when the ability would resolve, the ability does not resolve and the other chosen mode has no effect.
Shield counters don't prevent players from sacrificing creatures.
“Shield” is not an ability that creatures have and shield counters are not keyword counters. If a creature with a shield counter loses its abilities, the shield counter will still protect it as normal.
If a permanent with a shield counter is dealt unpreventable damage, that damage will be dealt and a shield counter will still be removed.
A creature with a shield counter on it may still be destroyed by state-based actions if it has damage marked on it equal to its toughness or has been dealt unpreventable damage by a source with deathtouch.
Removing a shield counter in this way isn't the same as regenerating a creature.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
5.47€

Réimpressions

Cartes liées

Liens
Les tags MCT