诡雷
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诡雷

神器

于诡雷进场时,说出一个基本地之外的牌名,并选择一位对手。 该牌手每次抓牌时,都必须展示所抓的牌。 当该牌手抓到该名称的牌时,牺牲诡雷。 若你如此作,则诡雷对该牌手造成10点伤害。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The “if you do” part is only done if you successfully sacrifice this card. In other words, it has to be on the battlefield when the trigger resolves or it does not deal damage.
The choice of which card to name is part of the resolution of the spell or ability which puts Booby Trap onto the battlefield. It can’t be countered.
If an effect causes the player to draw multiple cards, each card is revealed as it’s drawn. If Booby Trap’s ability triggers, it will go on the stack once the card-drawing effect has concluded.
If Booby Trap’s last ability is countered, Booby Trap remains on the battlefield (and no damage is dealt).
If a single Booby Trap’s ability triggers multiple times, then only the first ability to resolve causes Booby Trap to be sacrificed and damage to be dealt.
The “if you do” part is only done if you successfully sacrifice this card. In other words, it has to be on the battlefield when the trigger resolves or it does not deal damage.
The choice of which card to name is part of the resolution of the spell or ability which puts Booby Trap onto the battlefield. It can’t be countered.
If an effect causes the player to draw multiple cards, each card is revealed as it’s drawn. If Booby Trap’s ability triggers, it will go on the stack once the card-drawing effect has concluded.
If Booby Trap’s last ability is countered, Booby Trap remains on the battlefield (and no damage is dealt).
If a single Booby Trap’s ability triggers multiple times, then only the first ability to resolve causes Booby Trap to be sacrificed and damage to be dealt.
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