Piège explosif (Salvat 2005)
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Piège explosif

Artifact

As Booby Trap enters, choose an opponent and a card name other than a basic land card name.
The chosen player reveals each card they draw.
When the chosen player draws a card with the chosen name, sacrifice Booby Trap. If you do, Booby Trap deals 10 damage to that player.
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
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Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The “if you do” part is only done if you successfully sacrifice this card. In other words, it has to be on the battlefield when the trigger resolves or it does not deal damage.
The choice of which card to name is part of the resolution of the spell or ability which puts Booby Trap onto the battlefield. It can’t be countered.
If an effect causes the player to draw multiple cards, each card is revealed as it’s drawn. If Booby Trap’s ability triggers, it will go on the stack once the card-drawing effect has concluded.
If Booby Trap’s last ability is countered, Booby Trap remains on the battlefield (and no damage is dealt).
If a single Booby Trap’s ability triggers multiple times, then only the first ability to resolve causes Booby Trap to be sacrificed and damage to be dealt.
The “if you do” part is only done if you successfully sacrifice this card. In other words, it has to be on the battlefield when the trigger resolves or it does not deal damage.
The choice of which card to name is part of the resolution of the spell or ability which puts Booby Trap onto the battlefield. It can’t be countered.
If an effect causes the player to draw multiple cards, each card is revealed as it’s drawn. If Booby Trap’s ability triggers, it will go on the stack once the card-drawing effect has concluded.
If Booby Trap’s last ability is countered, Booby Trap remains on the battlefield (and no damage is dealt).
If a single Booby Trap’s ability triggers multiple times, then only the first ability to resolve causes Booby Trap to be sacrificed and damage to be dealt.
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