Джейс, Хитроумный Изгой
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Джейс, Хитроумный Изгой

Легендарный Planeswalker — Джейс

+1: каждый раз, когда одно или более существ под вашим контролем наносят боевые повреждения игроку в этом ходу, возьмите карту, затем сбросьте карту.
−2: создайте одну фишку существа 2/2 синяя Иллюзия со способностью «Когда это существо становится целью заклинания, пожертвуйте его».
−5: создайте две фишки, которые являются копиями Джейса, Хитроумного Изгоя за исключением того, что они не легендарные.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a token created by Jace’s second ability becomes the target of a spell, its ability triggers and goes on the stack on top of that spell. The ability will resolve first (causing the token to be sacrificed). Unless the spell has another target, it will then be countered when it tries to resolve for having no legal targets.
The tokens from Jace’s last ability copy exactly what is printed on Jace and nothing else. They don’t copy how many counters are on him or Auras attached to him, or any non-copy effects that have changed his color or types, and so on. They’ll each enter the battlefield with three loyalty counters. You can activate one loyalty ability of each of the tokens this turn.
The delayed triggered ability created by Jace’s first ability can trigger more than once in a turn if creatures you control deal combat damage at different times in a turn (most likely because one or more has first strike) or if creatures you control deal combat damage to more than one player at once.
You can control one legendary Jace, Cunning Castaway in addition to any number of nonlegendary copies of Jace, Cunning Castaway.
The tokens created by Jace’s last ability don’t have the legendary supertype. If another object becomes a copy of the token, that copy also won’t be legendary.
If a token created by Jace’s second ability becomes the target of a spell, its ability triggers and goes on the stack on top of that spell. The ability will resolve first (causing the token to be sacrificed). Unless the spell has another target, it will then be countered when it tries to resolve for having no legal targets.
The tokens from Jace’s last ability copy exactly what is printed on Jace and nothing else. They don’t copy how many counters are on him or Auras attached to him, or any non-copy effects that have changed his color or types, and so on. They’ll each enter the battlefield with three loyalty counters. You can activate one loyalty ability of each of the tokens this turn.
The delayed triggered ability created by Jace’s first ability can trigger more than once in a turn if creatures you control deal combat damage at different times in a turn (most likely because one or more has first strike) or if creatures you control deal combat damage to more than one player at once.
You can control one legendary Jace, Cunning Castaway in addition to any number of nonlegendary copies of Jace, Cunning Castaway.
The tokens created by Jace’s last ability don’t have the legendary supertype. If another object becomes a copy of the token, that copy also won’t be legendary.
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