Insabbiamento Fatale
Stregoneria
Come costo addizionale per lanciare questa magia, puoi raccogliere prove 6.
Distruggi tutte le creature. Se sono state raccolte prove, esilia una carta dal cimitero di un avversario. Poi passa in rassegna il cimitero, la mano e il grimorio del suo proprietario per un qualsiasi numero di carte con quel nome ed esiliale. Quel giocatore rimescola, poi pesca una carta per ogni carta esiliata dalla propria mano in questo modo.
Distruggi tutte le creature. Se sono state raccolte prove, esilia una carta dal cimitero di un avversario. Poi passa in rassegna il cimitero, la mano e il grimorio del suo proprietario per un qualsiasi numero di carte con quel nome ed esiliale. Quel giocatore rimescola, poi pesca una carta per ogni carta esiliata dalla propria mano in questo modo.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Unlike many other effects of this kind, Deadly Cover-Up allows its controller to exile a basic land.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
Rulings
Unlike many other effects of this kind, Deadly Cover-Up allows its controller to exile a basic land.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
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