Carth el León
Criatura legendaria — Guerrero humano
Siempre que Carth el León entre al campo de batalla o un planeswalker que controlas muera, mira las siete primeras cartas de tu biblioteca. Puedes mostrar una carta de planeswalker de entre ellas y ponerla en tu mano. Pon el resto en el fondo de tu biblioteca en un orden aleatorio.
Te cuesta más activar las habilidades de lealtad de los planeswalkers.
Te cuesta más activar las habilidades de lealtad de los planeswalkers.
3/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The total cost of a planeswalker's loyalty ability is calculated before any counters are added or removed. If a loyalty ability normally costs [-3] to activate, you do not remove three counters from it and then put one counter on it. You remove two counters at one time when you pay the cost.
If a planeswalker's loyalty ability normally has a cost of [+1], Carth's ability makes it cost [+2] instead. A cost of [0] would become [+1], and a cost of [-6] would become [-5].
If you somehow manage to control two Carths (perhaps because of Spark Double), the cost-changing effect is cumulative. In total, loyalty abilities will cost an additional [+2] to activate.
If an effect replaces the number of counters that would be placed on a planeswalker, such as that of Vorinclex, Monstrous Raider, that replacement happens only once, at the time payment is made.
If a planeswalker's loyalty ability normally has a cost of [+1], Carth's ability makes it cost [+2] instead. A cost of [0] would become [+1], and a cost of [-6] would become [-5].
If you somehow manage to control two Carths (perhaps because of Spark Double), the cost-changing effect is cumulative. In total, loyalty abilities will cost an additional [+2] to activate.
If an effect replaces the number of counters that would be placed on a planeswalker, such as that of Vorinclex, Monstrous Raider, that replacement happens only once, at the time payment is made.
Rulings
The total cost of a planeswalker's loyalty ability is calculated before any counters are added or removed. If a loyalty ability normally costs [-3] to activate, you do not remove three counters from it and then put one counter on it. You remove two counters at one time when you pay the cost.
If a planeswalker's loyalty ability normally has a cost of [+1], Carth's ability makes it cost [+2] instead. A cost of [0] would become [+1], and a cost of [-6] would become [-5].
If you somehow manage to control two Carths (perhaps because of Spark Double), the cost-changing effect is cumulative. In total, loyalty abilities will cost an additional [+2] to activate.
If an effect replaces the number of counters that would be placed on a planeswalker, such as that of Vorinclex, Monstrous Raider, that replacement happens only once, at the time payment is made.
If a planeswalker's loyalty ability normally has a cost of [+1], Carth's ability makes it cost [+2] instead. A cost of [0] would become [+1], and a cost of [-6] would become [-5].
If you somehow manage to control two Carths (perhaps because of Spark Double), the cost-changing effect is cumulative. In total, loyalty abilities will cost an additional [+2] to activate.
If an effect replaces the number of counters that would be placed on a planeswalker, such as that of Vorinclex, Monstrous Raider, that replacement happens only once, at the time payment is made.
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