Corrida de Samut
Corrida de Samut back
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Corrida de Samut

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A criatura alvo recebe +2/+1 e ganha ímpeto até o final do turno. Use vidência 1.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature is an illegal target by the time Samut’s Sprint tries to resolve, the spell doesn’t resolve. You won’t scry 1.
If the target creature is an illegal target by the time Samut’s Sprint tries to resolve, the spell doesn’t resolve. You won’t scry 1.
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