Temple des voyageurs
Créature : élémental
La force et l'endurance du Temple des voyageurs sont chacune égales au nombre de créatures que vous contrôlez.
À chaque fois que le Temple des voyageurs inflige des blessures de combat à un joueur, peuplez. (Créez un jeton qui est une copie d'un jeton de créature que vous contrôlez.)
À chaque fois que le Temple des voyageurs inflige des blessures de combat à un joueur, peuplez. (Créez un jeton qui est une copie d'un jeton de créature que vous contrôlez.)
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standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.
The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.
If you control no creature tokens when you populate, nothing will happen.
If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.
The ability that defines Wayfaring Temple’s power and toughness works in all zones, not just the battlefield.
As long as Wayfaring Temple is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.
If you control no creature tokens when you populate, nothing will happen.
If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.
The ability that defines Wayfaring Temple’s power and toughness works in all zones, not just the battlefield.
As long as Wayfaring Temple is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
Rulings
Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the new token will work.
The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.
If you control no creature tokens when you populate, nothing will happen.
If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.
The ability that defines Wayfaring Temple’s power and toughness works in all zones, not just the battlefield.
As long as Wayfaring Temple is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
The new token doesn’t copy whether the original token is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any noncopy effects that have changed its power, toughness, color, and so on.
You can choose any creature token you control for populate. If a spell or ability puts a token onto the battlefield under your control and then instructs you to populate (as Coursers’ Accord does), you may choose to copy the token you just created, or you may choose to copy another creature token you control.
If you control no creature tokens when you populate, nothing will happen.
If you choose to copy a creature token that’s a copy of another creature, the new creature token will copy the characteristics of whatever the original token is copying.
The new creature token copies the characteristics of the original token as stated by the effect that put the original token onto the battlefield.
The ability that defines Wayfaring Temple’s power and toughness works in all zones, not just the battlefield.
As long as Wayfaring Temple is on the battlefield, its first ability will count itself, so it’ll be at least 1/1.
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