Разорение Черепа (The List)
Разорение Черепа back
Clique pour retourner la carte
Разорение Черепа

Волшебство

Целевой оппонент сбрасывает две карты. Если таким образом было сброшено менее двух карт, вы берете количество карт, равное разнице значений.
Пророчество (Во время вашего хода вы можете заплатить и изгнать эту карту из вашей руки рубашкой вверх. Разыграйте ее во время одного из последующих ходов за ее стоимость Пророчества.)
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
The opponent must discard two cards if they have two or more cards in their hand. If they have only one card in hand, they’ll discard that card and you’ll draw a card. If they have no cards in hand, they can’t discard any, so you’ll draw two cards.
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player’s turn. In most cases, if you foretell a card that isn’t an instant (or doesn’t have flash), you’ll have to wait until your next turn to cast it.
If you’re casting a foretold card from exile for its foretell cost, you can’t choose to cast it for any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, those must be paid to cast the spell.
The opponent must discard two cards if they have two or more cards in their hand. If they have only one card in hand, they’ll discard that card and you’ll draw a card. If they have no cards in hand, they can’t discard any, so you’ll draw two cards.
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.17€

Réimpressions

Cartes liées

Liens
Les tags MCT