Muxus, Goblin Grandee
Legendary Creature — Goblin Noble
When Muxus, Goblin Grandee enters the battlefield, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a card in a player’s library has in its mana cost, X is considered to be 0.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
Rulings
If a card in a player’s library has in its mana cost, X is considered to be 0.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
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