Muxus der Goblin-Grande
Legendäre Kreatur — Goblin, Adliger
Wenn Muxus der Goblin-Grande ins Spiel kommt, decke die obersten sechs Karten deiner Bibliothek auf. Bringe davon alle Goblin-Kreaturenkarten mit Manabetrag 5 oder weniger ins Spiel und lege den Rest in zufälliger Reihenfolge unter deine Bibliothek.
Immer wenn Muxus angreift, erhält er für jeden anderen Goblin, den du kontrollierst, +1/+1 bis zum Ende des Zuges.
Immer wenn Muxus angreift, erhält er für jeden anderen Goblin, den du kontrollierst, +1/+1 bis zum Ende des Zuges.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a card in a player’s library has in its mana cost, X is considered to be 0.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
Rulings
If a card in a player’s library has in its mana cost, X is considered to be 0.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
The bonus Muxus gets is determined only as its last ability resolves. Once that happens, the bonus won’t change later in the turn even if the number of Goblins you control changes.
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