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Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Untapped creatures you control can’t be untapped again, but those creatures still gain hexproof and indestructible.
Untapped creatures you control can’t be untapped again, but those creatures still gain hexproof and indestructible.
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0.09€

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