standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
No player may choose to take actions between determining the result of the flip and damage being dealt if you lost the flip.
Rulings
No player may choose to take actions between determining the result of the flip and damage being dealt if you lost the flip.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?