Adeliz, le vent de cendres (The List)
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Adeliz, le vent de cendres

Créature légendaire : humain et sorcier

Vol, célérité
À chaque fois que vous lancez un sort d'éphémère ou de rituel, les sorciers que vous contrôlez gagnent +1/+1 jusqu'à la fin du tour.

2/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Adeliz’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Adeliz’s last ability affects only Wizards you control at the time it resolves, including Adeliz itself. Creatures you begin to control later in the turn or that become Wizards later in the turn won’t get +1/+1.
Adeliz’s last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Adeliz’s last ability affects only Wizards you control at the time it resolves, including Adeliz itself. Creatures you begin to control later in the turn or that become Wizards later in the turn won’t get +1/+1.
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