standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
As the triggered ability resolves, the active player gets the option to perform the action. If that player declines, the next player in turn order gets the option. As soon as any player performs the action, the spell is countered, but the remaining players still get the option. If all players decline, the spell remains on the stack.
When this spell is cast, its “when you cast” ability triggers and goes on the stack on top of it.
A player can’t choose to pay 5 life unless they actually have 5 or more life to pay.
When this spell is cast, its “when you cast” ability triggers and goes on the stack on top of it.
A player can’t choose to pay 5 life unless they actually have 5 or more life to pay.
Rulings
As the triggered ability resolves, the active player gets the option to perform the action. If that player declines, the next player in turn order gets the option. As soon as any player performs the action, the spell is countered, but the remaining players still get the option. If all players decline, the spell remains on the stack.
When this spell is cast, its “when you cast” ability triggers and goes on the stack on top of it.
A player can’t choose to pay 5 life unless they actually have 5 or more life to pay.
When this spell is cast, its “when you cast” ability triggers and goes on the stack on top of it.
A player can’t choose to pay 5 life unless they actually have 5 or more life to pay.
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