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亢奮狼熊

生物 ~狼/熊

每當亢奮狼熊攻擊時,你可以將目標由你操控之人類生物的基礎力量與防禦力更改為亢奮狼熊的力量與防禦力直到回合結束。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

The Human’s new base power and toughness are set to Exuberant Wolfbear’s actual power and toughness, not just its base power and toughness. If Exuberant Wolfbear’s power or toughness changes later in the turn, the Human isn’t affected.
Exuberant Wolfbear’s power and toughness are unaffected when the target Human takes on those values.
Any effects that modify the Human’s power and/or toughness without setting them to a specific number or value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
If Exuberant Wolfbear leaves the battlefield while its triggered ability is on the stack, use its power and toughness as it last existed on the battlefield to determine the Human’s new base power and toughness.
You choose whether the Human’s base power and toughness change as the ability resolves, not as the ability is put onto the stack.
The Human’s new base power and toughness are set to Exuberant Wolfbear’s actual power and toughness, not just its base power and toughness. If Exuberant Wolfbear’s power or toughness changes later in the turn, the Human isn’t affected.
Exuberant Wolfbear’s power and toughness are unaffected when the target Human takes on those values.
Any effects that modify the Human’s power and/or toughness without setting them to a specific number or value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
If Exuberant Wolfbear leaves the battlefield while its triggered ability is on the stack, use its power and toughness as it last existed on the battlefield to determine the Human’s new base power and toughness.
You choose whether the Human’s base power and toughness change as the ability resolves, not as the ability is put onto the stack.
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