standard
future
historic
gladiator
pioneer
explorer
modern
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pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
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Rulings
If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.
If you’re instructed to draw more than one card and you have fewer cards in your library, you draw each card in your library, then you begin replacing draws with counters for the remaining draws.
If a spell or ability causes you to put a card into your hand without specifically using the word “draw,” it’s not a card drawn.
If you’re instructed to draw more than one card and you have fewer cards in your library, you draw each card in your library, then you begin replacing draws with counters for the remaining draws.
If a spell or ability causes you to put a card into your hand without specifically using the word “draw,” it’s not a card drawn.
Rulings
If two or more replacement effects would apply to a card-drawing event, the player drawing the card chooses the order in which to apply them.
If you’re instructed to draw more than one card and you have fewer cards in your library, you draw each card in your library, then you begin replacing draws with counters for the remaining draws.
If a spell or ability causes you to put a card into your hand without specifically using the word “draw,” it’s not a card drawn.
If you’re instructed to draw more than one card and you have fewer cards in your library, you draw each card in your library, then you begin replacing draws with counters for the remaining draws.
If a spell or ability causes you to put a card into your hand without specifically using the word “draw,” it’s not a card drawn.
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