创生多头龙
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创生多头龙

生物~植物/多头龙

当你施放创生多头龙时,展示你牌库顶的X张牌。你可以将其中一张总法术力费用等于或小于X的非地永久物牌放进战场。然后将其余的牌洗入你的牌库。
创生多头龙进战场时上面有X个+1/+1指示物。

0/0
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
If “the rest” is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
If a card in a player's library has in its mana cost, X is considered to be 0.
If you have fewer than X cards in your library, you reveal all of them.
Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
If “the rest” is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
If a card in a player's library has in its mana cost, X is considered to be 0.
If you have fewer than X cards in your library, you reveal all of them.
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