standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
The copies are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
You may choose new targets for any of the copies. You can choose differently for each copy.
Spells cast from zones other than a player’s hand and spells that were countered are counted by the storm ability.
The copies are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
You may choose new targets for any of the copies. You can choose differently for each copy.
Spells cast from zones other than a player’s hand and spells that were countered are counted by the storm ability.
Rulings
The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.
The copies are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
You may choose new targets for any of the copies. You can choose differently for each copy.
Spells cast from zones other than a player’s hand and spells that were countered are counted by the storm ability.
The copies are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
You may choose new targets for any of the copies. You can choose differently for each copy.
Spells cast from zones other than a player’s hand and spells that were countered are counted by the storm ability.
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