Verstandesräuber (Guilds of Ravnica Promos)
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Verstandesräuber

Kreatur — Specter

Fliegend
Immer wenn der Verstandesräuber einem Spieler Kampfschaden zufügt, schaue dir die obersten drei Karten der Bibliothek jenes Spielers an, schicke eine davon verdeckt ins Exil und lege dann den Rest auf seinen Friedhof. Solange die Karte im Exil ist, kannst du sie anschauen und sie wirken, und um den Zauberspruch zu wirken, kannst du Mana ausgeben, als wäre es Mana eines beliebigen Typs.

2/2
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
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Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Thief of Sanity's effect doesn't change when you can cast the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
You can still cast the exiled card if Thief of Sanity leaves the battlefield or leaves your control. If another player gains control of Thief of Sanity, that player can't cast the exiled card.
An effect that instructs you to “cast” a card doesn't allow you to play lands.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Thief of Sanity's effect are exiled, and any of the face-down exiled cards remain face down indefinitely. No player may look at them.
Thief of Sanity's effect doesn't change when you can cast the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty.
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
You can still cast the exiled card if Thief of Sanity leaves the battlefield or leaves your control. If another player gains control of Thief of Sanity, that player can't cast the exiled card.
An effect that instructs you to “cast” a card doesn't allow you to play lands.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any spells or permanents you control from Thief of Sanity's effect are exiled, and any of the face-down exiled cards remain face down indefinitely. No player may look at them.
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