轟く機知、ラル
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轟く機知、ラル

伝説のプレインズウォーカー — ラル

あなたがクリーチャーでない呪文1つを唱えるたび、轟く機知、ラルの上に忠誠カウンター1個を置く。
+1:果敢を持つ青赤の1/1のカワウソ・クリーチャー・トークン1体を生成する。
-3:カード3枚を引く。その後、カード2枚を捨てる。
-10:カード3枚を引く。「インスタントやソーサリーでありあなたが唱えるすべての呪文はストームを持つ。」の紋章を得る。
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
If a spell has multiple instances of storm, each will trigger separately.
Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
Ral’s first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
The copies of instant and sorcery spells you cast created by the storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
If a spell has multiple instances of storm, each will trigger separately.
Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
Ral’s first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
The copies of instant and sorcery spells you cast created by the storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
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