From Beyond (Battle for Zendikar Promos)
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From Beyond

Enchantment

Devoid (This card has no color.)
At the beginning of your upkeep, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ."
, Sacrifice From Beyond: Search your library for an Eldrazi card, reveal it, put it into your hand, then shuffle.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Eldrazi Scions are similar to Eldrazi Spawn, seen in the Zendikar block. Note that Eldrazi Scions are 1/1, not 0/1.
Devoid works in all zones, not just on the battlefield.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
An Eldrazi card is one with the creature type Eldrazi. Just having “Eldrazi” in its name or being an Eldrazi-themed card doesn’t count.
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Sacrificing an Eldrazi Scion creature token to add to your mana pool is a mana ability. It doesn’t use the stack and can’t be responded to.
Some instants and sorceries that create Eldrazi Scions require targets. If all targets for such a spell have become illegal by the time that spell tries to resolve, the spell won’t resolve and none of its effects will happen. You won’t get any Eldrazi Scions.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
Eldrazi and Scion are each separate creature types. Anything that affects Eldrazi will affect these tokens, for example.
Eldrazi Scions are similar to Eldrazi Spawn, seen in the Zendikar block. Note that Eldrazi Scions are 1/1, not 0/1.
Devoid works in all zones, not just on the battlefield.
Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
An Eldrazi card is one with the creature type Eldrazi. Just having “Eldrazi” in its name or being an Eldrazi-themed card doesn’t count.
If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
Sacrificing an Eldrazi Scion creature token to add to your mana pool is a mana ability. It doesn’t use the stack and can’t be responded to.
Some instants and sorceries that create Eldrazi Scions require targets. If all targets for such a spell have become illegal by the time that spell tries to resolve, the spell won’t resolve and none of its effects will happen. You won’t get any Eldrazi Scions.
Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
Eldrazi and Scion are each separate creature types. Anything that affects Eldrazi will affect these tokens, for example.
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