Bergère d'Éméria

Créature : ange

VolToucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, vous pouvez renvoyer une carte de permanent non-terrain ciblée depuis votre cimetière dans votre main. Si ce terrain est une plaine, vous pouvez renvoyer cette carte de permanent non-terrain sur le champ de bataille à la place.

4/4
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

If you return an Aura to the battlefield this way, you choose what it will enchant as it enters the battlefield. This doesn’t target any player or permanent, so you could attach an Aura to a permanent with hexproof controlled by an opponent, for example. If there’s nothing the Aura can legally enchant, it stays in the graveyard.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A “nonland permanent card” is an artifact, creature, enchantment, or planeswalker card.
If the ability has an additional or replacement effect that depends on the land having a certain basic land type, the ability will check that land’s type as the ability resolves. If, at that time, the land that entered the battlefield is no longer on the battlefield, use its types when it left the battlefield to determine what happens.
When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
If you return an Aura to the battlefield this way, you choose what it will enchant as it enters the battlefield. This doesn’t target any player or permanent, so you could attach an Aura to a permanent with hexproof controlled by an opponent, for example. If there’s nothing the Aura can legally enchant, it stays in the graveyard.
A landfall ability triggers whenever a land enters the battlefield under your control for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A “nonland permanent card” is an artifact, creature, enchantment, or planeswalker card.
If the ability has an additional or replacement effect that depends on the land having a certain basic land type, the ability will check that land’s type as the ability resolves. If, at that time, the land that entered the battlefield is no longer on the battlefield, use its types when it left the battlefield to determine what happens.
When a land enters the battlefield under your control, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.43€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie