Книга Возвышенных Деяний
Легендарный Артефакт
В начале вашего заключительного шага, если в этом ходу вы получили 3 или более жизни, создайте одну фишку существа 3/3 белый Ангел с Полетом.
, , изгоните Книгу Возвышенных Деяний: положите один жетон просветления на целевого Ангела. Он получает способность «Вы не можете проиграть партию, а ваши оппоненты не могут выиграть партию». Активируйте только как волшебство.
, , изгоните Книгу Возвышенных Деяний: положите один жетон просветления на целевого Ангела. Он получает способность «Вы не можете проиграть партию, а ваши оппоненты не могут выиграть партию». Активируйте только как волшебство.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The Angel won't lose the ability it gains if it stops being an Angel after the ability resolves.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
Rulings
The Angel won't lose the ability it gains if it stops being an Angel after the ability resolves.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
The enlightenment counter placed by the last ability serves as a memory aid. It isn't connected to the granted ability. The Angel keeps that ability even if it loses the counter. Similarly, if the counter is somehow moved to another permanent, that permanent doesn't gain the ability.
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