Hymne funèbre entraînant

Rituel

Impétuosité (Choisissez au moins un coût supplémentaire.)
+ — Cherchez une carte dans votre bibliothèque, mettez-la dans votre cimetière puis mélangez.
+ — Renvoyez sur le champ de bataille, depuis votre cimetière, jusqu'à deux cartes de créature avec une valeur de mana totale inférieure ou égale à 4.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
You can’t choose the same mode more than once.
If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
The second mode doesn’t target any cards. You choose which ones you’re returning as Lively Dirge is resolving. You may choose the one you put into the graveyard with the first mode, if applicable, or ones that were already there. By the time Lively Dirge has started resolving, it’s too late for anyone to respond to it.
Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.
If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
No matter which modes you choose, you always follow the instructions in the order they are written.
You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
You can’t choose the same mode more than once.
If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
The second mode doesn’t target any cards. You choose which ones you’re returning as Lively Dirge is resolving. You may choose the one you put into the graveyard with the first mode, if applicable, or ones that were already there. By the time Lively Dirge has started resolving, it’s too late for anyone to respond to it.
Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.
If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
No matter which modes you choose, you always follow the instructions in the order they are written.
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