Berger des nuages
Créature — pégase
Vol, vigilance
Quand le Berger des nuages arrive sur le champ de bataille, renvoyez une carte de permanent ciblée avec une valeur de mana inférieure ou égale à 3 depuis votre cimetière dans votre main. Renvoyez cette carte sur le champ de bataille à la place si vous contrôlez une monture.
Quand le Berger des nuages arrive sur le champ de bataille, renvoyez une carte de permanent ciblée avec une valeur de mana inférieure ou égale à 3 depuis votre cimetière dans votre main. Renvoyez cette carte sur le champ de bataille à la place si vous contrôlez une monture.
4/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
If you return an Aura to the battlefield this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.
If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.
If you return an Aura to the battlefield this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.
If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.
Rulings
A permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
If you return an Aura to the battlefield this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.
If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.
If you return an Aura to the battlefield this way, you choose what the Aura will enchant just before it enters the battlefield. An Aura returning to the battlefield this way doesn’t target the player or permanent it will enchant, so permanents or players with hexproof may be chosen; however, the chosen recipient must be able to legally be enchanted by the Aura, so a player or permanent with protection from one of the Aura’s qualities can’t be chosen this way. If there’s nothing legal for the Aura to enchant, it stays in the graveyard.
If the mana cost of a card in your graveyard includes , X is 0 for the purpose of determining its mana value.
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