Locomotive luxueuse
Artefact — véhicule
À chaque fois que la Locomotive luxueuse attaque, créez un jeton Trésor pour chaque créature qui l'a pilotée ce tour-ci. (Ce sont des artefacts avec « , sacrifiez cet artefact : Ajoutez un mana de la couleur de votre choix. »)
Pilotage 1. N'activez qu'une seule fois par tour. (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
Pilotage 1. N'activez qu'une seule fois par tour. (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
6/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Luxurious Locomotive’s triggered ability counts each creature that crewed it this turn, including creatures that are no longer on the battlefield as the ability resolves.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
Rulings
Luxurious Locomotive’s triggered ability counts each creature that crewed it this turn, including creatures that are no longer on the battlefield as the ability resolves.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can’t try to stop the ability by changing a creature’s power or by removing or tapping a creature.
You may tap more creatures than necessary to activate a crew ability.
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