Inventive Wingsmith (Outlaws of Thunder Junction)
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Inventive Wingsmith

Creature — Dwarf Artificer

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.

2/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

At the beginning of your end step, Inventive Wingsmith’s ability will check to see if you’ve cast a spell from your hand this turn and if Inventive Wingsmith has a flying counter on it. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
At the beginning of your end step, Inventive Wingsmith’s ability will check to see if you’ve cast a spell from your hand this turn and if Inventive Wingsmith has a flying counter on it. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
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