Входной Туннель

Земля

: добавьте .
, : целевое существо с силой 3 или меньше не может быть заблокировано в этом ходу.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature’s power is greater than 3 as Access Tunnel’s second ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 3 after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 3 or less has been blocked, Access Tunnel’s second ability won’t cause it to become unblocked.
If the target creature’s power is greater than 3 as Access Tunnel’s second ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 3 after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 3 or less has been blocked, Access Tunnel’s second ability won’t cause it to become unblocked.
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