Zugangstunnel

Land

: Erzeuge .
, : Eine Kreatur deiner Wahl mit Stärke 3 oder weniger kann in diesem Zug nicht geblockt werden.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature’s power is greater than 3 as Access Tunnel’s second ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 3 after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 3 or less has been blocked, Access Tunnel’s second ability won’t cause it to become unblocked.
If the target creature’s power is greater than 3 as Access Tunnel’s second ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 3 after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 3 or less has been blocked, Access Tunnel’s second ability won’t cause it to become unblocked.
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Land