大蛇の魂裂き

クリーチャー — 蛇・忍者・ならず者

忍術, あなたがコントロールしていてブロックされなかった攻撃クリーチャー1体を手札に戻す:あなたの手札にあるこのカードをタップ状態かつ攻撃している状態で戦場に出す。)
あなたがコントロールしている1体以上のクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、宝物・トークン1つを生成し、そのプレイヤーのライブラリーの一番上にあるカード1枚を予示する。(それを裏向きで2/2のクリーチャーとして戦場に出す。それがクリーチャー・カードなら、そのマナ・コストで、いつでも表向きにしてよい。)

5/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature to its owner’s hand. The Ninja card stays revealed and isn’t put onto the battlefield until the ability resolves. If it leaves your hand before then, it won’t enter the battlefield at all.
The creature with ninjutsu enters the battlefield attacking the same player, planeswalker, or battle that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature’s controller chooses which player, planeswalker, or battle it’s attacking.
Your opponents can’t look at the card they own that you manifested.
If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combat damage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won’t deal combat damage.
The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature to its owner’s hand. The Ninja card stays revealed and isn’t put onto the battlefield until the ability resolves. If it leaves your hand before then, it won’t enter the battlefield at all.
The creature with ninjutsu enters the battlefield attacking the same player, planeswalker, or battle that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature’s controller chooses which player, planeswalker, or battle it’s attacking.
Your opponents can’t look at the card they own that you manifested.
If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combat damage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won’t deal combat damage.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
1.59€

Réimpressions

Cartes liées

Liens
Les tags MCT