Jardins suspendus de Selesnya
Plan : Ravnica
Si un effet devait créer au moins un jeton, il crée deux fois ce nombre de jetons à la place.
Si un effet devait mettre au moins un marqueur sur un permanent, il met deux fois ce nombre de marqueurs sur ce permanent à la place.
À chaque fois que le chaos s'ensuit, jusqu'à la fin du tour, à chaque fois que vous engagez un terrain pour du mana, ajoutez un mana de n'importe quel type que ce terrain produisait.
Si un effet devait mettre au moins un marqueur sur un permanent, il met deux fois ce nombre de marqueurs sur ce permanent à la place.
À chaque fois que le chaos s'ensuit, jusqu'à la fin du tour, à chaque fois que vous engagez un terrain pour du mana, ajoutez un mana de n'importe quel type que ce terrain produisait.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Rulings
The chaos ability is cumulative. For example, if you roll {CHAOS} twice in a turn, tapping a land for mana will cause two mana abilities to trigger.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
Any -1/-1 counters that are placed on a creature because of wither or infect are also not doubled.
Effects that place a counter on a permanent include that permanent entering the battlefield. For example, a creature that normally enters the battlefield with one or more +1/+1 counters will enter with twice that many +1/+1 counters on it. A planeswalker will enter the battlefield with twice its starting loyalty counters.
Adding loyalty counters to a planeswalker in order to activate a loyalty ability isn’t an effect, so those counters are not doubled.
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