卡拉沙丘陵

时空 ~蒙森

每当一个由你操控的生物攻击任一牌手时,对每位其他对手而言,你可以派出一个为该生物复制品的衍生物,其为横置且正向该对手进行攻击。在下一个结束步骤开始时放逐这些衍生物。
每当引发混沌时,你可以牺牲任意数量的生物。若你如此作,则卡拉沙丘陵对目标生物造成等量的伤害。
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

You choose the target of the chaos ability as you put that ability on the stack. You don’t sacrifice any creatures until that ability resolves.
The first ability doesn’t trigger when a creature attacks a planeswalker, and the token copies can’t be put onto the battlefield attacking a planeswalker.
As each token is created, it checks the printed values of the creature it’s copying, as well as any copy effects that have been applied to it.
The copiable values of each token’s characteristics are the same as the copiable values of the characteristics of the creature it’s copying.
You choose the target of the chaos ability as you put that ability on the stack. You don’t sacrifice any creatures until that ability resolves.
The first ability doesn’t trigger when a creature attacks a planeswalker, and the token copies can’t be put onto the battlefield attacking a planeswalker.
As each token is created, it checks the printed values of the creature it’s copying, as well as any copy effects that have been applied to it.
The copiable values of each token’s characteristics are the same as the copiable values of the characteristics of the creature it’s copying.
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