Agent futuriste (Kamigawa: Neon Dynasty)
Agent futuriste back
Clique pour retourner la carte
Agent futuriste

Créature : humain et ninja

Tant que l'Agent futuriste est engagé, c'est un humain et citoyen avec une force et une endurance de base de 1/1 et il ne peut pas être bloqué.
: Dégagez l'Agent futuriste.

3/4
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
_alt_flag_ru
Drapeau chinois
Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Untapping Futurist Operative once it's been declared as an attacker won't remove it from combat.
Effects that set a creature's power, toughness, or creature types will be applied in timestamp order. The timestamp of Futurist Operative's first ability is when it entered the battlefield, not when it became tapped. Notably, this means the ability will not overwrite any effects that set its power and toughness to specific numbers after it entered the battlefield. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
Untapping Futurist Operative once it's been declared as an attacker won't remove it from combat.
Effects that set a creature's power, toughness, or creature types will be applied in timestamp order. The timestamp of Futurist Operative's first ability is when it entered the battlefield, not when it became tapped. Notably, this means the ability will not overwrite any effects that set its power and toughness to specific numbers after it entered the battlefield. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.07€

Réimpressions

Cartes liées

Liens
Les tags MCT