La Guerre des kami // O-Kagachi révélé (Kamigawa: Neon Dynasty)
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La Guerre des kami // O-Kagachi révélé
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Enchantement — saga // Créature-enchantement — dragon et esprit

(Au moment où cette saga arrive sur le champ de bataille et après votre étape de pioche, ajoutez un marqueur « sapience ».)
I — Exilez un permanent non-terrain ciblé qu'un adversaire contrôle.
II— Renvoyez jusqu'à un autre permanent non-terrain ciblé dans la main de son propriétaire. Puis chaque adversaire se défausse d'une carte.
III— Exilez cette saga, puis renvoyez-la sur le champ de bataille, transformée et sous votre contrôle. // O-Kagachi révélé est de toutes les couleurs.
Vol, piétinement
À chaque fois qu'O-Kagachi révélé attaque, le joueur défenseur choisit une carte non-terrain dans votre cimetière. Renvoyez cette carte dans votre main. O-Kagachi révélé gagne +X/+0 jusqu'à la fin du tour, X étant la valeur de mana de cette carte.

6/6
Drapeau anglais
Drapeau espagnol
Drapeau français
Drapeau allemand
Drapeau italien
Drapeau portugais
Drapeau japonais
Drapeau coréen
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Drapeau chinois
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
The back face of a transforming double-faced card usually has a color indicator that defines its color.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
The back face of a transforming double-faced card usually has a color indicator that defines its color.
If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
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