Katana ancestral
Katana ancestral back
Clique pour retourner la carte
Katana ancestral

Artefact : équipement

À chaque fois qu'un samouraï ou un guerrier que vous contrôlez attaque seul, vous pouvez payer . Quand vous faites ainsi, attachez-lui le Katana ancestral.
La créature équipée gagne +2/+1.
Équipement ( : Attachez à une créature ciblée que vous contrôlez. N'attachez l'équipement que lorsque vous pourriez lancer un rituel.)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step. For example, Ancestral Katana's triggered ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
If you choose to pay as Ancestral Katana's ability resolves, a second triggered ability triggers and players may respond to it. Then, as that second ability resolves, Ancestral Katana becomes attached to the creature that attacked alone.
A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step. For example, Ancestral Katana's triggered ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
If you choose to pay as Ancestral Katana's ability resolves, a second triggered ability triggers and players may respond to it. Then, as that second ability resolves, Ancestral Katana becomes attached to the creature that attacked alone.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.06€

Réimpressions

Cartes liées

Liens
Les tags MCT

Synergie