Péntavo
Criatura artefacto — Constructo
El Péntavo entra al campo de batalla con cinco contadores +1/+1 sobre él.
, remover un contador +1/+1 del Péntavo: Pon en el campo de batalla una ficha de criatura artefacto Pentavita incolora 1/1 con la habilidad de volar.
, sacrificar un Pentavita: Pon un contador +1/+1 sobre el Péntavo.
, remover un contador +1/+1 del Péntavo: Pon en el campo de batalla una ficha de criatura artefacto Pentavita incolora 1/1 con la habilidad de volar.
, sacrificar un Pentavita: Pon un contador +1/+1 sobre el Péntavo.
0/0
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You can sacrifice any Pentavite creature you control (such as an Adaptive Automaton with Pentavite as its chosen type) to activate Pentavus’s second activated ability, not just ones created by Pentavus’s other abilities.
You can remove any +1/+1 counter on Pentavus to activate its first activated ability, not just ones created by Pentavus’s other abilities.
You can remove any +1/+1 counter on Pentavus to activate its first activated ability, not just ones created by Pentavus’s other abilities.
Rulings
You can sacrifice any Pentavite creature you control (such as an Adaptive Automaton with Pentavite as its chosen type) to activate Pentavus’s second activated ability, not just ones created by Pentavus’s other abilities.
You can remove any +1/+1 counter on Pentavus to activate its first activated ability, not just ones created by Pentavus’s other abilities.
You can remove any +1/+1 counter on Pentavus to activate its first activated ability, not just ones created by Pentavus’s other abilities.
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