Elesh Norns Saatkern
Welt — Das Neue Phyrexia
Wenn du zu Elesh Norns Saatkern weltenwanderst, bricht das Chaos herein.
Immer wenn das Chaos hereinbricht, decke Karten oben von deinem Weltendeck auf, bis du eine Weltenkarte aufdeckst. Weltenwandere zu ihr, außer dass du von keiner Welt weg weltenwanderst. Lege den Rest der aufgedeckten Karten in beliebiger Reihenfolge unter dein Weltendeck.
Immer wenn das Chaos hereinbricht, decke Karten oben von deinem Weltendeck auf, bis du eine Weltenkarte aufdeckst. Weltenwandere zu ihr, außer dass du von keiner Welt weg weltenwanderst. Lege den Rest der aufgedeckten Karten in beliebiger Reihenfolge unter dein Weltendeck.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a player rolls {CHAOS}, chaos ensues and all chaos abilities will trigger. The player may put those abilities on the stack in any order.
Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
Rulings
If a player rolls {CHAOS}, chaos ensues and all chaos abilities will trigger. The player may put those abilities on the stack in any order.
Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
Until a player planeswalks, the game will continue on multiple planes. The abilities of all face-up plane cards can affect the game.
The next time a player planeswalks, they planeswalk away from all face-up planes. Their owners’ put them on the bottom of their planar decks in an order of their choice. This order isn’t revealed to other players.
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