Fouler les domaines
Fouler les domaines back
Clique pour retourner la carte
Fouler les domaines

Rituel

Jusqu'à la fin du tour, les créatures que vous contrôlez acquièrent le piétinement et gagnent +1/+1 pour chaque type de terrain de base parmi les terrains que vous contrôlez.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample or get a power and toughness boost.
The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won’t change later in the turn even if the number of basic land types among lands you control changes.
The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.
Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
Tromp the Domains affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain trample or get a power and toughness boost.
The size of the bonus is determined only as Tromp the Domains resolves. Once that happens, the bonus won’t change later in the turn even if the number of basic land types among lands you control changes.
The basic land types are Plains, Island, Swamp, Mountain, and Forest. Land types other than basic land types (such as Desert) don’t contribute to domain abilities.
Domain abilities count the number of basic land types among lands you control, not how many lands you control or how many of any type.
Votre collection ? vos decks ?
Envie de gérer votre collection et/ou créer des decks ?
Côte
0.09€

Réimpressions

Cartes liées

Liens
Les tags MCT