Lâmina Mágica Surrakar
Criatura — Surrakar
Toda vez que conjura uma mágica instantânea ou feitiço, você pode colocar um marcador de carga em Lâmina Mágica Surrakar.
Toda vez que Lâmina Mágica Surrakar causa dano de combate a um jogador, você pode comprar X cards, sendo X igual ao número de marcadores de carga nele.
Toda vez que Lâmina Mágica Surrakar causa dano de combate a um jogador, você pode comprar X cards, sendo X igual ao número de marcadores de carga nele.
2/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
When Surrakar Spellblade’s second ability resolves, you either draw a card for each charge counter on it or you draw no cards at all.
If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
Rulings
When Surrakar Spellblade’s second ability resolves, you either draw a card for each charge counter on it or you draw no cards at all.
If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
If Surrakar Spellblade leaves the battlefield after its second ability triggers but before it resolves, its last existence on the battlefield is checked to determine how many charge counters were on it.
If you cast an instant or sorcery spell, Surrakar Spellblade’s first ability triggers and goes on the stack on top of it. The ability will resolve before the spell does.
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