Vampire buveuse de volutes
Créature — vampire et gredin
Vol
À chaque fois qu'une autre créature de force inférieure ou égale à 2 arrive sur le champ de bataille sous votre contrôle, chaque adversaire perd 1 point de vie et vous gagnez 1 point de vie.
: Les créatures avec une force inférieure ou égale à 2 que vous contrôlez acquièrent le contact mortel et le lien de vie jusqu'à la fin du tour.
À chaque fois qu'une autre créature de force inférieure ou égale à 2 arrive sur le champ de bataille sous votre contrôle, chaque adversaire perd 1 point de vie et vous gagnez 1 point de vie.
: Les créatures avec une force inférieure ou égale à 2 que vous contrôlez acquièrent le contact mortel et le lien de vie jusqu'à la fin du tour.
2/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Wispdrinker Vampire’s activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get deathtouch or lifelink.
Wispdrinker Vampire’s triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you’ll still gain 1 life.
Wispdrinker Vampire’s triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you’ll still gain 1 life.
Rulings
Wispdrinker Vampire’s activated ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t get deathtouch or lifelink.
Wispdrinker Vampire’s triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you’ll still gain 1 life.
Wispdrinker Vampire’s triggered ability checks the power of a creature only at the moment it enters the battlefield. If it enters with counters, those counters are included. If that creature’s power is 2 or less when it enters the battlefield but becomes greater than 2 after the ability triggers, each opponent will still lose 1 life and you’ll still gain 1 life.
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