散財詛咒

結界 ~靈氣/詛咒

結附於玩家
每當所結附的玩家被攻擊時,你派出一個黃金衍生物。每位正向該玩家進行攻擊的對手亦如此作。(黃金衍生物是具有「犧牲此神器:加一點任意顏色的魔法力」的神器。)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player.
Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold.
If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you.
A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions.
The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked.
Each Curse's ability triggers only once, no matter how many creatures are attacking the enchanted player.
Curse of Opulence's triggered ability resolves after attackers have been declared. Any costs to attack must have already been paid before the attacking player creates the Gold.
If you enchant yourself with one of these Curses, you'll get its effects whenever another player attacks you.
A player is attacking another player if they control a creature that's attacking that player. If no creatures are attacking the enchanted player as a Curse's ability resolves (most likely because they've left the battlefield), only the Curse's controller performs its actions.
The triggered ability of these Curses won't trigger if only a planeswalker controlled by the enchanted player is attacked.
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