Сигарда, Поборница Света (Innistrad: Midnight Hunt)
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Сигарда, Поборница Света

Легендарное Существо — Ангел

Полет, Пробивной удар
Перманенты с подтипом Человек под вашим контролем получают +1/+1.
Шабаш — Каждый раз, когда Сигарда атакует, если вы контролируете не менее трех существ с различными значениями силы, посмотрите пять верхних карт вашей библиотеки. Вы можете показать находящуюся среди них карту существа-Человека и положить ее в вашу руку. Положите остальные карты в низ вашей библиотеки в случайном порядке.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
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